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Road to Vostok

Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.

Road to Vostok
Platform
PC
Release Date
File Size
5.7 GB
Views
2,070
Patch Notes
2
Comments
3
Languages
English
Added by

Play modes & compatibility

Play modes

  • Single-player
Download Game v0.2.1.0 Build 25837777

Version Status

Current Version
v0.2.1.0 Build 25837777
Current Build
25837777
Latest Build
25837777
Last Steam Update
Rate & review
4.6 / 5 (115)
Very Positive
84%
7.5K

Screenshots

Road to Vostok — Screenshots 1
Road to Vostok — Screenshots 2
Road to Vostok — Screenshots 3
Road to Vostok — Screenshots 4
Road to Vostok — Screenshots 5
Road to Vostok — Screenshots 6
Road to Vostok — Screenshots 7
Road to Vostok — Screenshots 8

Description

Road to Vostok is a first-person post-apocalyptic survival simulator. This time you have to take control of the situation and try to create conditions for a normal stay in a dangerous world. You will have to use all your skills, attentiveness and willingness to risk your life for the sake of resources. An important advantage of a survival simulator is that you are free to choose the direction of survival. After all, you can simply engage in looting and ransack all the abandoned houses.

You can go to the «East» and try to take away valuable finds from there, although there is a very small chance of survival there. Nobody forbids you to engage in trading and try to make money on it. There will be many ways, as well as competition, force majeure and other troubles. It will be necessary to take into account all these activities, try to achieve a good result and gradually achieve the desired result. Only this adventure format will be to your liking, and this is the only way you can count on having a good time. But remember that there is nothing more valuable than your life. You need to take care of it, do everything to preserve it, and if a fight is imposed, then fight to the last.

System Requirements

Minimum

OS:
Windows 10 (64bit)
Processor:
Intel Core i5
RAM:
8 GB RAM
Graphics:
NVIDIA GeForce GTX 1060
Storage:
10 GB available space
DirectX:
Version 12

Recommended

OS:
Windows 10 (64bit)
Processor:
Intel Core i7
RAM:
8 GB RAM
Graphics:
NVIDIA GeForce GTX 1080Ti
Storage:
10 GB available space
DirectX:
Version 12

Installation Guide

Step-by-step setup process for P2P

  1. The game is distributed already pre-installed — you will not find an installer here, and none is needed.

  2. Unpack the RAR/ZIP archive with WinRAR or 7-Zip, for example to C:\Games\GameName.

  3. Launch the game via Run Me!.bat or the main .exe inside the extracted folder.

Game Info

Developer
Road to Vostok
Publisher
Road to Vostok
Platform
PC
Release Date
File Size
5.7 GB
Status
Pre-installed (Portable)

Download Game

Full game 7

Download
Road to Vostok v0.2.1.0 Build 25837777
MD5: ce117ecd2722db312c6580e4cd8d2221
SHA-256: 21a18aaeb518136f2f260fc9e83568c92de1049910b838874886b0669441ea81

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

MEGA
Road.to.Vostok.v0.1.1.3-0xdeadcode.zip
PIXELDRAIN
Road.to.Vostok.v0.1.1.3-0xdeadcode.zip
GOFILE
Road.to.Vostok.v0.1.1.3-0xdeadcode.zip
MEDIAFIRE
Road.to.Vostok.v0.1.1.3-0xdeadcode.zip
1FICHIER
Road.to.Vostok.v0.1.1.3-0xdeadcode.zip
Download
Road to Vostok (v0.1.1.3)
MD5: a7bf41b2d922cf07ad98309f7e7f8617
SHA-256: 07acc2b5a0aab8d356fdc0248b30965d2b6af9860578a1b0697087ee58d4b804

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

Patch Notes

Official changelists for the builds of this game

Patch 0.2.1.0

Build 25837777

Hi!

Here's the first content patch \[0.2.1.0] for the Build 2. This content patch mainly focuses on adding all the missing Driver & Hunter tasks to the game which didn't quite make it to the initial Build 2 release.

Second content patch \[0.2.2.0] comes out next weekend and that focuses on rest of the Nomad features, missing Airfield buildings and bunch of bug fixes / tweaks based on your feedback.

Have a great weekend!

  • Existing save files are compatible when updating from \[0.2.0.5] -> \[0.2.1.0].

  • Existing mods that were converted to support \[0.2.1.0] should be compatible

Build name: Build 2 (Nomads)

Build version: 0.2.1.0 (Patch)

----------------------------------------

\[ADDED] All missing Driver tasks \[+9]

\[ADDED] All missing Hunter tasks \[+10]

\[ADDED] New item: Magazine (Crosswords)

\[ADDED] New item: Air Freshener

\[ADDED] New item: Engine Radiator

\[ADDED] New item: Suitcase (Driver)

\[ADDED] New item: Museum Plate

\[ADDED] New item: Screws

\[ADDED] New item: Glue

\[ADDED] New item: Hand Warmer

\[ADDED] New item: Leather

\[ADDED] New item: Phoenix

\[ADDED] New furniture: Radio

\[ADDED] New furniture: Bookshelf

\[CHANGED] AI full-auto firing accuracy lowered on all factions

\[FIXED] Intro audio had 2D-spatial issues with different monitors

\[FIXED] Casette audio had 2D-spatial issues with different monitors

----------------------------------------

Thanks,

Antti (Developer)

Source: Steam announcement SteamDB

Hotfix 0.2.0.5

Build 25710663

Hi!

Here's one more hotfix before those two main content patches for the Build 2.

Main goal with this hotfix is to rebalance the AI vs. AI (previous attempt went too far), improve directional audio and fix few critical bugs.

After playing this version for multiple hours today, I think now there's that "sweet spot" for the AI vs. AI,

  • Existing save files are compatible when updating from \[0.2.0.3] -> \[0.2.0.5].

  • Existing mods that were converted to support \[0.2.0.0] should be compatible

Build name: Build 2 (Nomads)

Build version: 0.2.0.5 (Hotfix)

----------------------------------------

\[ADDED] Nomad nicknames (Tooltip)

\[ADDED] Map-based ambient audio randomizer \[3x loops for each TOD]

\[ADDED] AI voice / footstep SFX uses more direct stereo panning (directionality)

\[ADDED] AI weapon SFX uses more direct stereo panning (directionality)

\[ADDED] Multiple safe-guards to prevent transition-based damage / death

\[ADDED] Driver bus stops \[2min] and continues driving after player leaves nearby

\[ADDED] Driver bus door collider to prevent jumping into moving bus (bug prevention)

\[ADDED] New furniture: Calendar

\[FIXED] Shelter save could override/reset if player died during shelter transition

\[FIXED] Intoxication effect could get stuck when transitioning

\[FIXED] Driver bus idle / drive audio was way too loud

\[FIXED] Driver could select a route which didn't have any bus stops

\[FIXED] Driver / Police Van could drove through few truck trailers

\[CHANGED] Small increase for Nomad spawn randomization (rebalancing)

\[CHANGED] Police Van has higher change to include Punisher \[50%->75%]

\[CHANGED] Minor RNG increase for Airdrop event

\[CHANGED] Minor RNG increase for Crash Site event

\[CHANGED] Minor RNG increase for Punisher event

\[CHANGED] Minor RNG increase for Bogeyman event

----------------------------------------

Thanks,

Antti (Developer)

Source: Steam announcement SteamDB

Reviews

4.6
out of 5
115 ratings 115 of these carried over from our archive

No written reviews for this game yet.

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Comments (3)

  1. Skigameco



    Leave a Steam ReviewYour feedback matters and developer reads all of theseSteam reviews are extremely important for game exposureIf you feel like you\'re enjoying the game, please consider leaving a reviewBugs & IssuesFeel free to submit a bug report (Steam / Discord / Website)Describe the bug / issue the best you canDon\'t post mod related bugsShare your hardware specs (if relevant)Hardware & CompatibilityEarly Access build [0.1.0.0] size is ~5.6GbEarly Access supports both DirectX and Vulkan launch optionsMake sure your GPU drivers are updated to the latest versionDon\'t mix any demo game / save files to the Early Access buildDon\'t mix any unsupported mods to the Early Access buildIf you experience display bugs, try disable NVIDIA G-SYNCGame Crashes?If DirectX and Vulkan doesn\'t work for you, OpenGL support is coming soonOpenGL support will be the maximum compatibility option for this gameEstimated timeline for OpenGL support: 1-2 weeks.


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