ContractVille
- Platform
- PC
- Release Date
- File Size
- 8.44 GB
- Views
- 1,854
- Patch Notes
- 2
- Comments
- 5
- Languages
- English, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Dutch, Traditional Chinese, Japanese, Korean, Portuguese - Portugal, Russian, Turkish, Swedish, Czech, Polish
- Added by
Play modes & compatibility
Play modes
- Single-player
- Multiplayer
- Co-op
Compatibility
- Controller support
Version Status
- Current Version
- v1.9.2
- Current Build
- 25658359
- Latest Build
- 25658359
- Last Steam Update
- ContractVille - Rent Expansion
- ContractVille - Valentine's Day Furniture Pack
- ContractVille - Sci-Fi Furniture Pack
- ContractVille - Japanese Furniture Pack
- ContractVille - Medieval Furniture Pack
Game trailer: ContractVille
Screenshots
Description
ContractVille is a fun strategy game in which players take on the role of managers of construction companies seeking to build a prosperous city. In this game, you will have to manage resources, negotiate contracts, hire workers and ensure projects are completed on time. One of the key features of ContractVille is its deep resource management system. You will need to carefully plan materials purchases, allocate labor, and monitor budgets to avoid bankruptcy. Every decision matters, and even small mistakes can lead to delays and losses.
The graphics in the game are made in a bright and attractive style, which makes the construction process even more exciting. Detailed building models and worker animations create a vibrant, dynamic city feel. ContractVille also offers a variety of missions and scenarios that challenge your management skills. You can build residential areas, commercial centers, parks and much more. Each building has its own unique requirements and provides different bonuses, adding depth and strategy to the gameplay.
Multiplayer mode allows you to compete with friends or other players around the world, adding an extra layer of competition and motivation. You can form alliances, exchange resources, and even organize building competitions. Overall, ContractVille is the perfect game for those who love strategic challenges and resource management. It offers a rich and varied gaming experience that will appeal to both new and experienced players. Try your hand at construction and city management and prove that you are the best manager in ContractVille.
System Requirements
Minimum
- OS:
- Windows 10 (64-bit)
- Processor:
- AMD Ryzen 5 1600 / Intel Core i5-8400
- RAM:
- 8 GB RAM
- Graphics:
- AMD Radeon RX-Vega 64 / GeForce GTX 1080
- Storage:
- 16 GB available space
- DirectX:
- Version 11
Recommended
- OS:
- Windows 10 (64-bit) or newer
- Processor:
- AMD Ryzen 5 3600 / Intel Core i7 7700K
- RAM:
- 16 GB RAM
- Graphics:
- AMD Radeon RX 5700 XT (8 GB), AMD Radeon RX 6600 XT (8 GB), NVIDIA GeForce RTX 2070 SUPER (8 GB), NVIDIA GeForce RTX 3060 (8 GB)
- Storage:
- 20 GB available space
- DirectX:
- Version 11
Installation Guide
Step-by-step setup process for P2P
-
The game is distributed already pre-installed — you will not find an installer here, and none is needed.
-
Unpack the RAR/ZIP archive with WinRAR or 7-Zip, for example to
C:\Games\GameName. -
Launch the game via
Run Me!.bator the main .exe inside the extracted folder.
Game Info
- Developer
- MYM Games Studios
- Publisher
- FiftyEight Studios
- Platform
- PC
- Release Date
- File Size
- 8.44 GB
- Status
- Pre-installed (Portable)
Update Available
v1.9Upgrade to v1.9 step by step — 3 updates, without re-downloading the full game
TENOKE
-
Base download v1.9.2
You get this version with the full game download below
-
v1.1.2 Install first
-
v1.9 Install last 7.4 GB
How to apply these updates
Apply the updates one by one in this order — do not skip steps.
-
Install in this order: Update v1.1.2 → Update v1.2.1 → Update v1.9
-
For each update: extract its archive, run
setup.exeinto your existing game folder, copy the included release files into the game folder and confirm replacement. -
Launch the game and check the new version in the main menu.
Download Game
The download below is the base version v1.9.2. To reach v1.9, apply the updates in the chain above.
Full game 8
7fdfb3395275fa382747ee44eaacdf33
a37571364960d306ccf7d03219c775d145d8c2ce96fd6cd744be669d9cfaf5ed
Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.
Torrent file ready
Patch Notes
Official changelists for the builds of this game
Update 1.9.2: Traffic Improvements, Bug Fixes & Autumn Sale!
Build 25658359
Update 1.9.2: Traffic Improvements, Bug Fixes & Autumn Sale!
Build 25658359ContractVille update for 25 September 2026
Build 25530558Reviews
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Rate this repack in the form below and your comment becomes the first review here.
Comments (5)
Update 1.1.1 Hello Contractors! Following the 1.1 update, we have focused on the errors you mentioned and are quickly applying an update. These patch notes also list the bug fixes implemented in version 1.1. As always, we continue to prioritize your bug reports and work to ensure you have a smooth experience. Before moving on to Bug Fixes, I would like to remind you of our ongoing Summer Sale and giveaway. Now is the perfect time to step into the world of ContractVille and invite your friends to help you with your construction projects to take advantage of a 40% discount! Major Fixes (Today’s Highlights)NPCs Could Corrupt Paint DataAn issue where NPCs could unintentionally corrupt paint state (due to Save & Load or other factors) has been resolved. Wallpaper & Wallboard Coverage IssuesFixed multiple cases where doors and parts of certain walls were not covered properly by wallpapers or wallboards. (We are investigating the cause of a bug that causes interaction loss between interior doors that are placed too close to each other. This may still cause problems.) Navigation Causing FPS DropsResolved a performance issue where the navigation system (particularly pathfinding) led to significant FPS drops. We will continue our efforts to improve navigation. Woodframe Placement BlockersFixed several edge cases where woodframes could not be placed during construction due to invisible or misaligned blockers. NPC Tutorial ReliabilityThe NPC tutorial system is now functioning more reliably. A bug that caused empty NPC names to appear and their animations to loop endlessly has been resolved. Interior Wall Cladding VisibilityThe problem of part of the cladding not being visible when cladding interior walls has been solved. Sliding Door & Archway Mission CompatibilityThe compatibility of sliding doors and archways with mission needs has been adjusted. Old Interior Walls Reappearing After ReplanningA bug that caused interior walls from an old plan to reappear after replanning has been fixed. 🧱 General Fixes & Improvements🎨 Efficiency & Material UsagePaint Efficiency Not Applying: Paint consumption now correctly scales with efficiency levels. Previously, all levels used the same amount.
Bug Fixes & ImprovementsWe’ve been hard at work fixing a number of inconsistencies, visual glitches, and multiplayer synchronization issues to enhance your experience. Below is a summary of the most significant changes included in this update:🏠 Building & Mission FixesResolved an issue where placeholder houses would revert to default window and door colors instead of preserving player-installed choices after mission completion.Fixed a bug causing the “General Progress” bar to incorrectly display 25,500/100 at the start of the Build phase instead of 0/100.Exterior Cladding can no longer be installed before reaching the Exterior Work phase, and cladding installed prematurely can now be removed with the Demolish Tool.Adjusted Build Mission logic to properly complete the “Clad Exterior Walls” objective when the required amount is exceeded.Improved tile placement logic to prevent new tiles from being placed directly over existing tiles, avoiding visual glitches and z-fighting.Rug tiling behavior adjusted to prevent rugs from being trapped underneath new tiles during renovation missions.Corrected an issue where mission planning and requirement checks continued to use the metric system even when imperial was selected.The elevator floor labels in the Second Office now reflect clearer names, such as “Go To Penthouse Floor” and “Go To Office Floor.”
About version 0.0.9 UpdateAs you know, we released an update today and if you missed it, I\'d like to briefly tell you what\'s new.We added the ability to sleep on all purchased beds and we removed the existing fixed beds so you can arrange your office room however you like!And the long-awaited ability to save and load the planner is now possible.We rebuilt the radio system and now it works fine!
Patch Notes: Version 0.0.8Bug Fixes:1. Motion Sickness Wall Painting: Resolved an issue where wall paintings were not being counted in single-player mode. Additionally, the grid appearing when loading a saved game has been fixed.2. Base Management Customizations: Fixed an issue where customizations needed to be purchased twice for the UI to update correctly. Now, one purchase will properly reflect in the UI.3. Window Cleaning Issue: Resolved a bug where holding the mouse button and switching between dirty windows caused the windows not to be cleaned by either the server or the client.4. Ottoman (Bedroom Seat) Placement: Corrected the inconsistency in placing the ottoman in the bedroom, ensuring proper placement every time.5. Exterior Cladding Collision: Addressed the inconsistent collision issues with exterior cladding, making placements more reliable.6. Stair Placement Issue: Fixed the bug where the stair ghost would disappear and prevent players from placing stairs after saving the game.7. Joshua Decorate Mission: Fixed an issue where the extract objective was not being counted when the furniture was packaged during Joshua\'s decorate mission.8. Notebook Placement: Fixed inconsistencies with notebook placement, ensuring it works as intended.9. Light Switch Connection Mode: Addressed an issue where interactions were disabled when in light-light switch connection mode.10. Bathroom Cabinets: Bathroom cabinets are now properly recognized for design points, ensuring they contribute to your overall design score.11. Generator and Vehicle Bug: Resolved an issue where carrying a generator and walking into a T5 or other vehicles could cause them to bug out and either fly across the map or get stuck under the map.12. Door Reversal on Save: Fixed a bug where saving or autosaving the game would cause the door of a room to be replaced with its reverse version. The door will now remain in its correct orientation after saving.