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Heroes of Hammerwatch

Heroes of Hammerwatch
Platform
PC
Release Date
File Size
281 MB
Downloads
27
Views
28,809
Comments
6
Languages
English, Simplified Chinese, Traditional Chinese
Added by
Added by Admin

Play modes & compatibility

Play modes

  • Single-player
  • Multiplayer
  • Co-op
Download Game upd.03.07.2021

Version Status

Current Version
upd.03.07.2021

Screenshots

Heroes of Hammerwatch — Screenshots 1
Heroes of Hammerwatch — Screenshots 2
Heroes of Hammerwatch — Screenshots 3
Heroes of Hammerwatch — Screenshots 4
Heroes of Hammerwatch — Screenshots 5
Heroes of Hammerwatch — Screenshots 6
Heroes of Hammerwatch — Screenshots 7
Heroes of Hammerwatch — Screenshots 8

Description

Heroes of Hammerwatch is a pixel-based action game with elements of the bagel and procedurally generated content. You are waiting for 7 classes of heroes, each of which is unique. Do not worry, it’s a bagel with persistent progress, so pump your hero, making him a mighty warrior. Find or buy more than 100 different items, develop your city by building 10 kinds of buildings. Each building will help your soldiers to become even better. Immerse yourself in a saturated pixel world, in which, in addition to a crowd of enemies, you are waiting for traps, puzzles, valuable items, bosses and, finally, secrets and secrets.

DLC:
  • Pyramid of Prophecy
  • Witch Hunter

Key Features

  • Procedurally generated content: Random generated levels offers a high replay value and will bring you a new challenge with each run.
  • Persistant progression: Your heroes will retain the experience gained from a run, and will become more powerful as they level up.
  • Town upgrades: Construct/Upgrade 10 different buildings that will help your heroes in various ways.
  • Classes: Choose from 7 different classes, all with unique stats, abilities and playstyles.
  • Items: Find or buy over 100 unique items of various rarity.
  • Co-op: Play with up to 3 friends in co-op.
  • New Game+: Heroes of Hammerwatch will be a real challenge, and even if you beat it, the challenge never ends!

System Requirements

Minimum

OS:
Windows 7 or later
Processor:
Intel Core™ Duo or faster
RAM:
2 GB RAM
Graphics:
OpenGL 3.2+ / DirectX 11+
Storage:
500 MB available space

Installation Guide

Step-by-step setup process for P2P Release

  1. No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.

  2. Extract the archive (RAR/ZIP) to a short, Latin-only path like C:\Games\GameName using WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures.

  3. Launch the game via Run Me!.bat (or the main .exe file) in the game folder. If nothing happens, right-click it and choose Run as administrator.

Game Info

Developer
Crackshell
Publisher
Team17
Platform
PC
Release Date
File Size
281 MB
Status
Pre-installed (Portable)

Download Game

Full game 7

Download
heroes-of-hammerwatch-v03_07_2021
MD5: 9d8479d21df1e1c9a0ae214cb9d4c28e
SHA-256: 7f03793b19c8c9b66157563ff6e6d7b307dd16eabddc856fed54ac09a432ff3b

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Torrent file ready

Download
Heroes of Hammerwatch (Second patch)
MD5: bc42a88caf53f31fa5a38548742c728c
SHA-256: 2118210ce20b556112a608cf2eeb5a671b6cf8d6358f0b287aeccc90a9008e52

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

MEGA
Heroes.of.Hammerwatch.II.Build.24774934.zip
PIXELDRAIN
Heroes.of.Hammerwatch.II.Build.24774934.zip
GOFILE
Heroes.of.Hammerwatch.II.Build.24774934.zip
MEDIAFIRE
Heroes.of.Hammerwatch.II.Build.24774934.zip
1FICHIER
Heroes.of.Hammerwatch.II.Build.24774934.zip

Reviews

4.5
out of 5
57 ratings 57 of these carried over from our archive

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Comments (6)

  1. CODEX
    Patch notes Heroes of Hammerwatch for version 97:New FeaturesMagic Furnace — New dungeon mechanic that lets you craft items during your run.Item Gambler — New dungeon mechanic that lets you stake items for a random new one.Companions — Acquire a companion that helps you collect gold and ore.New drinks — Caustic Touch, Markhams Moonshine, Primal Fury and The Hairy Magus.New statue — «Daran» the red priest, (requires Pyramid of Prophecy).GeneralReworked Watcher boss fight.Tweaked player NG+ scaling of Armor/Resistance.Increased boss health scaling in NG+.Retired Gladiator — Upgrades to Armor and Resistance only gives you +0.5 instead of +1.Path of the Magician — Changed from 20% to 25%.Path of the Warrior — Changed from 20% to 25%.Path of the Defender — Changed from 20% to 15%.
  2. CODEX
    Patch notes for version 95Fixed random crash in ArenaFixed multiplayer timeout during loading causing a crashGladiator summons now properly scale with skillpower for clientsFixed Book of Monsters achievement not unlocking sometimesFix for enemies losing aggro in arena after loading
  3. CODEX
    Patch notes for version 90Now displaying item count per rarity in items tooltipFixed bug with constant wind on BattlementsFix potentially missing soul link chain in UISeveral skills now work better with increased attack speed (like charge)UI performance improvementsShatter level 1 used the wrong soundChanged Ice Elementals to AberrationsFixed some dungeon shop visual inconsistenciesFixed mismatched mods in multiplayer Added option to allow or disallow modded saves for un-modded hostsCrashfixesAdded settings dialog to editorFixed issue with placing lights in editor
  4. CODEX
    Patch notes for version 81Fixed OpenGL/Intel startup crashSeveral other crash fixesFixed pathfinding issue where enemies would sometimes fail to find the wayFixed several issues where game broke when resuming in or around bossfightsGetting pushed through walls should now be much less commonAdded \"g_extra_players\" cvar for making the game harderAdded \"ui_speedrun\" cvar (1 = show run timer, 2 = show run timer + level splits)Fix for Ranger being able to shoot powershot through wallsSeveral minor visual fixesMagic Missiles, Increased collision size so they are easier to hitThundersnow, longer cooldown and lower lifetime of frost orbsThundersnow, decreased wind strength slightlyThundersnow, no longer shoots 3 frost balls in mpLich and Eye mini bosses can now be disarmed and affected by debuffs(magebane, shieldbreaker, talisman of decay)Cape of the Flamewalker, now immediately applies damage when in rangeGhosts and flowers can no longer be affected by bleeding
  5. CODEX
    Patch notes for version 76:BalanceCrimson Death now damages 2.5% of current health per tick instead of doing flat damageCrimson Death life steal now 7.5%Fewer drinks from each barrelChanged The Last Sin from -3 mana regen to -33% mana regen.Buff to Incendiary DemisePaladin\'s Charge can no longer do damage to the same unit multiple times during the same chargeLowered Paladin\'s Whirlwind cooldown from 10 to 9 secFixed Paladin\'s Lay on hands skill healing enemiesFixed Paladin\'s Juggernaut and Charge doing damage to dragon iceblocksFixed Paladin\'s Charge doing damage to ethereal WraithsFixed Thief\'s primary doing damage to ethereal WraithsIncreased Flurry of Arrows mana cost by 10 on all levelsRemoved Ranger\'s arrow damage falloffRemoved lifesteal from return dmgLowered damage of spike traps slightlyIncreased damage of floor fire trapsIncreased range of Cape of the Flamewalker from 50 to 60Increased damage of Cape of the Flamewalker from 5 to 10 damage per tickIncreased damage of Talisman of Conflagration from 25 to 40Increased damage of Wrath of the Thundergod from 30 to 50Fixed monolith damage blessingFixed double monolith use in multiplayerFix for monolith achievementMiscellaneous Fixes and ChangesAdded more portraits and made them colored from the character colorsMore variation in ChambersFixed some item tooltipsFixed bossbars on minibosses not being hidden from darkness viewFixed a gambling bugShow level name in overlay mapChange floor number to show the actual floor number of the act instead of the global floor numberFix game unpausing when switching from guildhall to playermenuShow item forge found countFix triple chests when destroying secret wall after loading gameYou are now able to see on the mini map if you used a teleport in archivesAdded some more glass walksAdded ui_tooltip_pretty which can be disabled in order to only show a simple transparent black tooltip rather than an opaque sprite-based tooltipFixed wrong offset in text input widgets when text is too longNetsync triggered effect modifiers (scroll of magic missile, etc.)Chapel convert button is now less confusing; it\'ll show the cost even when button is disabled

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