After the Collapse
- Platform
- PC
- Release Date
- File Size
- 677 MB
- Views
- 10,748
- Comments
- 5
- Languages
- English, French
- Added by
- Added by Admin
Play modes & compatibility
Play modes
- Single-player
Game trailer: After the Collapse
Screenshots
Description
After the Collapse is a 2D city-planning simulator with a top view, the action of which takes place in a post-apocalyptic world in an urban setting. Your task is to manage a group of survivors, protecting them from attacks by marauders and mutants, as well as from other threats. To do this, it is necessary to build a base, constantly expand it, explore new technologies and extract resources. Thanks to the urban environment, After The Collapse focuses on finding useful resources, researching technologies and restoring damaged buildings. You need to send your people for reconnaissance to explore the empty world and find other groups of survivors with whom you can trade, thus developing your small colony.
NOTE. Uploaded version: 30 March 2025 [v1.3.5.3600]. This is Full Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.
About This Game
After the Collapse is a simulator game that will allow you to fully demonstrate your strategic abilities and skills. Here you will build large-scale and multifunctional cities, trying to take under full control all aspects of its activities. All actions will take place from the top, which will allow you to accurately identify the needs of city residents and control life. The world around us has a peculiarity generated at random, which will make your task even more interesting, but at the same time more complex. The environment will be quite hostile, from here and there will be various problems that will not cope with that.
The story will tell you about a terrible catastrophe, where practically nothing remained of humanity, and the survivors gathered together to re-create the world. Explore all new and new technologies that were invented by mankind, to ensure the relocation of comfort and safety of life. Control the development of infrastructure, not forgetting about educational institutions and medicine. Take care of supply and trade, after you have obtained a sufficient amount of useful resources and materials. Natural disasters, marauders and mutants — all this will become a threat not only for you, but also for the whole settlement, so you should prepare for children’s battles.
System Requirements
Minimum
- OS:
- Windows 7
- Processor:
- Dual Core 2Ghz
- RAM:
- 4 GB RAM
- Graphics:
- DirectX 9 compatible GPU with 512MB VRAM
- Storage:
- 2 GB available space
- DirectX:
- Version 9.0c
Recommended
- OS:
- Windows 7 or over (64Bit)
- Processor:
- Quad Core 3Ghz
- RAM:
- 8 GB RAM
- Graphics:
- DirectX 10 compatible GPU with 1GB VRAM
- Storage:
- 4 GB available space
- DirectX:
- Version 10
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- Anarkis Gaming
- Publisher
- Anarkis Gaming
- Platform
- PC
- Release Date
- File Size
- 677 MB
- Status
- Pre-installed (Portable)
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Comments (5)
AI: When in a lounge or study room, survivors will benefit from the effects of seats with special effects (like the sofa)AI: When placing tiles, survivors will try to pickup enough building material to place several in a row whenever possibleAI: Creatures (outside of combat) should be a bit more chill and not constantly move aroundBalance: Reduced \"Logistics\" research time by 20%, slightly increased vehicle research timeBalance: Some very good and very bad traits/jobs are now less common than othersBalance: Reduced the max amount of initial hostiles on maps (mostly visible at High and Very High danger level)Balance: The basic smelter requires a worker instead of being automated (the late game one is still automated)Balance: Acid/Blood rain weather patterns are a bit shorter, blood rain will cause sanity damageBalance: Flamethrower range reduced by 1 across the board (pipe version 5->4, modern version 6->5)Balance: Standardized and extended the types of wounds people can receive from being hit by weaponsBalance: Increased bow and crossbow damage to make them a bit more viable in early game so players don\'t feel the need to always rush pipe weaponsBalance: Reduced Exoskeleton Helmet (all variants) ranged damage bonus from 10 to 5Balance: Initial good events when starting a game no longer count toward good/bad event balancing (reduces likelihood of having multiple bad events in a row once the protection goes off)Balance: Wild plants and trees grow and reproduce more slowlyBalance: Replaced \"Laceration\" wound by \"Bad Cuts\" in the Very Bad Day scenario, to reduce the likelihood of instant game overBalance: Being exhausted, starving, or dehydrated (basically any deadly need at max value) decreases mental stability