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Afterbeat (Project Arrhythmia)

Afterbeat (Project Arrhythmia)
Platform
PC (Windows)
Release Date
File Size
1.32 GB
Views
48
Patch Notes
2
Comments
0
Languages
English, Spanish - Spain, Japanese, Russian, Simplified Chinese
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Play modes & compatibility

Play modes

  • Single-player
  • Multiplayer
  • Co-op

Compatibility

  • Controller support
Download Game Build 25787377

Version Status

Current Version
Build 25787377
Current Build
25787377
Latest Build
25787377
Last Steam Update
+1 DLC
Included DLC
  • Afterbeat - Soundtrack

Screenshots

Afterbeat (Project Arrhythmia) — Screenshots 1
Afterbeat (Project Arrhythmia) — Screenshots 2
Afterbeat (Project Arrhythmia) — Screenshots 3
Afterbeat (Project Arrhythmia) — Screenshots 4
Afterbeat (Project Arrhythmia) — Screenshots 5
Afterbeat (Project Arrhythmia) — Screenshots 6
Afterbeat (Project Arrhythmia) — Screenshots 7
Afterbeat (Project Arrhythmia) — Screenshots 8

Description

Afterbeat (Project Arrhythmia) – in this musical game, you have to explore the real hell and go through a lot of dangerous obstacles. And, due to the fact that the gameplay can take place simultaneously up to 4 players, this makes it even more interesting. When a mysterious disease spreads in the world, a programmer uses his supercomputer to find a cure.

At first glance, it may seem that this game is very simple, but in fact everything is much more complicated! Want to play with your friends? In this case, use the special arcade mode. Cooperative mode allows you to gather your team and enjoy incredible adventures

In this rather dynamic game, you will find a lot of unusual moments and a simple, but very colorful graphics. Ah, all this is perfectly complemented by pleasant musical accompaniment.

Key Features

  • Several game modes that allow you to have a good time.
  • For those who want to create their own a unique adventure, you can use a special editor.
  • Ability to download and download levels made by other players.

System Requirements

Minimum

OS:
Windows 10 (64-bit)
Processor:
Intel Core i5-10400F @ 2.90GHz or AMD Ryzen 5 3600
RAM:
8 GB RAM
Graphics:
NVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560
Storage:
5 GB available space
DirectX:
Version 11

Recommended

OS:
Windows 10/11 (64-bit)
Processor:
Intel Core i5-10400F @ 2.90GHz or AMD Ryzen 5 5600
RAM:
16 GB RAM
Graphics:
NVIDIA GeForce GTX 1650 or AMD Radeon RX 6500 XT
Storage:
5 GB available space
DirectX:
Version 11

Installation Guide

Step-by-step setup process for TENOKE

  1. Mount the .iso image — Windows 10/11 mounts it from the right-click menu, otherwise use Daemon Tools or a similar tool.

  2. Run setup.exe from the disc and install the game — Tenoke builds are already cracked, installation is all it takes.

  3. If the disc contains a Tenoke folder, copy its contents into the installed game directory.

  4. Launch the game from the desktop shortcut (as administrator).

Game Info

Developer
Vitamin Games
Publisher
Kwalee
Platform
PC (Windows)
Release Date
File Size
1.32 GB
Status
Scene (ISO)

Download Game

Full game

Download
Afterbeat Project Arrhythmia-TENOKE
MD5: 409536d22a4304cc44037c65d92656c0
SHA-256: 54f150695ad5b3c4fea52252aa57c61517b215bd46069edd12ad657dd82b2b94

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

Patch Notes

Official changelists for the builds of this game

AFTERBEAT 1.0 IS OUT

Build 25787377
Have you been eyeing one of these games? Get it, along with Afterbeat, as a bundle and receive a neat discount. We’ve partnered with these studios to bring you the very best of rhythm perfection.

A Dance of Fire & Ice

A Dance of Fire and Ice is a strict rhythm game. Keep your focus as you guide two orbiting planets along a winding path without breaking their perfect equilibrium. 

BPM: Bullets Per Minute

BPM is a rhythm-action FPS rogue-like where you must shoot, jump and dodge to the beat of an epic rock soundtrack. Delve into a randomly generated dungeon where one missed note can lead to your death. 

Robobeat

Keep your trigger finger on the pulse! In rhythm shooter ROBOBEAT, you'll play as Ace - a bounty hunter on a mission to capture robot-gone-rogue Frazzer in his ever-shifting lair. 


Already own Dance of Fire & Ice, BPM: Bullets Per Minute or Robobeat?

You can still complete your bundle and get the 10% discount, and it stacks with any other current discount offers too!

Source: Steam announcement SteamDB

Update Changelog - 26.6.2

Build 23583039

Version Notes for 26.6.2

Hey all, here are the latest patch notes~

Story Changes

  • Added back in a slightly updated Sphere as an updated level.

  • Swapped out Mothership for Granite as a second, slightly easier level for the demo.

  • Added one additional small cutscene / VN segment.

[c]Example mod: Advanced FPS Overlay[/c]

Features

  • Added particles as a new object type, including properties for emitter shape, world/local space toggles, and color.

  • Added built-in mod support and a new template mod for viewing object counts.

  • Added a new quick action mod for customizing gameplay.

  • Added annotation tools with adjustable brush sizes, smoother drawing, and a 0.1s default duration.

  • Added a new layering system for all objects, allowing for better control over parallax and player-relative rendering.

  • Added a new trigger to allow for multiple intro titles or to disable the intro entirely.

  • Added an on-screen input viewer accessible through the debug console.

  • Added the ability to zoom the camera in the editor using the scroll wheel.

  • Added right-click functionality on the scrubber bar to quickly add markers.

  • Added snapping to markers when dragging objects on the timeline.

  • Re-added the slow-mo command to non-debug builds.

[c]Example usage of the new particle emitters[/c]

Changes + Improvements

  • Reworked the timeline UI so objects appear as small lines in the scrubber bar.

  • Updated the runtime to 2.1 to address mod limitation issues.

  • Made settings files include a version number for easier updating.

  • Improved editor handling of corrupt levels by surfacing actionable errors to the user.

  • Reduced the physical size of the trigger UI to take up less space.

  • Added the ability to collapse prefab objects in the editor.

  • Adjusted player movement acceleration curves to feel more natural.

  • Smoothed out transparency transitions to prevent instant snapping.

  • Improved load times and selection speed within the editor.

  • Added improved undo support for timeline-dragging actions.

  • Removed mostly unused languages and cleaned up translation keys.

  • Removed excess debug logs.

  • Improved the internal build process workflow and made minor updates to credits.

[c]Para drawn using the new annotation tools[/c]

Fixes

  • Fixed language issues in menus.

  • Fixed tutorial triggers not working on spawn and issues restarting during VN segments.

  • Fixed various z-depth and rendering bugs affecting objects and particles.

  • Fixed objects flashing when being updated rapidly.

  • Fixed issues where camera-parented objects and child elements would not update positions or render correctly.

  • Fixed parent-child update reliability and parent editing stability on large models.

  • Fixed Discord rich presence inconsistencies and webhook integration issues.

  • Fixed metadata inputs breaking when using float values.

  • Fixed notes not being cleared from the object timeline on level load.

  • Fixed "false activations" of triggers when skipping through the timeline in the editor.

  • Fixed the user interface freezing during song loading.

  • Fixed cloud configurations failing to save or load properly.

  • Fixed remaining legacy references to Project Arrhythmia.

  • Fixed the ability to select annotations in the preview window.

  • Fixed scrolling in the preview window, expanding or contracting when a pop-up menu is open.




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Join the official Discord!

Source: Steam announcement SteamDB

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